Tiny Tina’s Wonderlands Nerfs Its Worst Class With Recent Update

A recent update to Tiny Tina’s Wonderlands includes a major change to the Clawbringer, which is widely considered the least powerful class of the bunch.


The wonders of Tiny Tina has been out for less than a month now, and it’s already getting its first of four total Season Pass DLCs next week, adding more variety to the endgame experience. There is a commonly shared sentiment about The wonders of Tiny Tina to be the best Borderlands game ever made by Gearbox, which could be because of all the fantasy references and easter eggs or because the gameplay loop is more fun and polished. Adding spells on grenades further explores the potential for fantasy creation for Borderlands games, and that makes it one of the most compelling systems currently available.

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Without vault hunters, The wonders of Tiny Tina focuses much more on character creation and customization than previous games, and it does so by allowing players to choose a starting class from six available, with the seventh coming at a later date. Additionally, players can also enter another class’s skill tree from the remaining five, creating unique combinations and interesting interactions. Of course, not all classes are equally powerful, but things are constantly changing.

RELATED: Borderlands Should Take A Page From Tiny Tina’s Wonderland And Remove PVP

With the most recent patch, Gearbox nerfed The wonders of Tiny Tina‘ least powerful class: the Clawbringer. While the Clawbringer isn’t necessarily a bad choice as a primary or secondary class, it lacks the chemistry between its skills and abilities, which is pretty common across all of the remaining classes. The change with yesterday’s patch was meant to bring Awe closer to the other skills in the game, but the result is that the Clawbringer lost his one truly powerful asset without getting anything in return.


The patch didn’t technically nerf the Clawbringer’s Awe skill, as it incorrectly applied a flat additive bonus to critical strike chance instead of a multiplicative, but it’s worth noting that even then the class was the least popular. all. Awe was definitely overpowered compared to other skills in the game, but taking its effectiveness almost entirely away from a class that’s already struggling to find its footing could do more harm than good. A Reddit user by the name of Danielmav shared a great breakdown of the issues Clawbringers are currently facing and why the move to Awe is detrimental to the class in his state.


The wonders of Tiny TinaThe new patch and patch notes aren’t all abysmal, however, and there are several noteworthy buffs to consider. One of them is that Sniper Rifles will finally deal decent damage, and spell families like Hydras, Sigils, and Eruptions have all received buffs that make them more powerful. Hopefully the Clawbringer will get some love soon in the form of class-wide buffs, and next week might finally be.

The wonders of Tiny Tina is available now on PC, PS4, PS5, Xbox One and Xbox Series X/S.

MORE: Tiny Tina’s Wonderlands Player finds a way into Tina’s Cave


Source: playwonderlands.2k.com


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