Teamfight Tactics 12.8 Patch Notes: Syndicate Rising, Mutant Falling

The Teamfight Tactics 12.8 patch notes have been released, and there’s not much to change as TFT heads into its seventh expansion in the coming months.

Patch 12.8 falls into a tricky position in TFT’s lifecycle, as World Gadgets and Gadgets Championships will stick with patch 12.7 while Set Seven will be added alongside 12.9. As such, the tweaks made here are mostly minor, though mutant players may want to pay attention.

Level 5 Jinx saw a slight change in the Teamfight Tactics 12.8 patch.

The biggest winners in Patch 12.8 are Champions with Syndicate Traits, as Armor, Magic Resist, and Bonus Amplification all increase. Mutant traits are most affected, as Cybernetic Enhancement and Ravenous Appetite are reduced, the former in overall health and the latter in attack damage and potency. The full Teamfight Tactics 12.8 patch notes are below.

Teamfight Tactics is a tactical auto battle game set in the League of Legends universe. It is now available on iOS, Android and PC.

Teamfight Tactics 12.8 Patch Notes

Big Changes

Increased

Features

  • Chemtech max health regen changed from 4/7/10/18% to 5/9/13/20%

  • Enchanter healing and shield changed from 25/45/70/100% to 25/50/80/115%

  • Hextech Shield increased from 100/135/250/350 to 100/150/275/375

  • Mutant cybernetic health buff reduced from 450/900/1350 to 450/800/1250

  • Mutant, Voracious Appetite Attack damage and ability power reduced from 20/30/40 to 18/27/36

  • Scrap shield per item component reduced from 20/40/60 to 20/30/50

  • Syndicate armor and magic resistance increased from 50 to 55

  • Syndicate 7 amplification bonus increased from 50 to 55

Small changes

Increased

Units: Level 2

Units: Level 3

Units: Level 4

  • Kha’Zix Void Assault attack damage scaling changed from 195/200/225% to 180/185/260%

  • Renata Glasc’s toxic wave attack speed slow increased from 15% to 20%.

  • Renata Glasc Toxic Wave damage increased from 40/65/220 to 40/65/240

  • Vi Piltover Pulverizer damage increased from 125/200/450 to 125/200/500

  • Vi Piltover Pulverizer Shield increased from 225/325/750 to 225/325/850

Units: Level 5

Items

Double

Systems

Bug fixes

  • Fixed an issue that caused the Sun Cloak (Sun Fire Radiant Cloak) to only affect enemies within one hex.

  • Fixed an issue preventing Senna from gaining mana with Blue Buff and Blue Battery after casting

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