Some games stuck on Steam Deck are due to a technical issue, Valve says

Many games work on the Steam Deck, but apparently a problem with the backend allowed the developers to accidentally crash a game.

the steam bridge is somewhat of a threat to other competitors in the mobile gaming community, especially since it’s not just a console, but essentially a fully portable PC. With Valve updating the device to improve it, like increasing battery life or adding new features, it’s showing signs of being something that could potentially usher in the next era of on-the-go gaming. However, some games have been blocked, but this is apparently related to the system itself, not the studios.

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That’s according to a recent report from PC Gamer. It seems a number of Steam Deck users have become concerned recently, when it emerged that a specific game may have been stuck on the Deck, suggesting that players haven’t been able to install it, although some have confirmed that it was in fact possible to copy the game files to the device. Apparently, this is something that Valve says was due to an error on its part, rather than something the developer did intentionally.

RELATED: Over Half of Steam’s Top 100 Games Are Verified or Playable on the Steam Deck


For the curious, the game in question is the dungeon crawler Demon Gaze EXTRA, a remake of Demonic Gaze, which was originally released in 2013 exclusively for the PlayStation Vita before being ported to the PS4 and Nintendo Switch. In an email to PC Gamer, Valve said it had added a feature to the Steam Deck that allowed studios and developers to “tag certain content/repositories” to make them more relevant to customers. However, this has led to some developers accidentally marking things incorrectly. Since then, Valve has updated the system, which should make the issue non-existent in the future.


Perhaps the main selling point of the device is that it allows users to play PC games in a portable way. Since there are already many great games for the Steam Deck, and more are being added, it would be detrimental to the company, as well as its partners, to accidentally make something unavailable to the system while it would otherwise be compatible.

So far, the story of the steam bridge is the one that seems filled with success. It’s by no means perfect, and Gabe and co are constantly working to improve it, but it’s a huge step up from previous hardware efforts Valve has attempted. Now that this issue is fixed, it should be much easier for studios to properly label their games without causing confusion.


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Source: PC Gamer


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