Report Reveals Most Tomb Raider Sales Come From Reboots

The Survivor Trilogy shipped a lot of units, but had a “weak start”.

It appears that nearly half of Tomb Raider’s lifetime sales come from the latest reboot trilogy, according to an official report from Square Enix. This reboot started with 2013’s Tomb Raider on PS3 and Xbox 360, followed by sequels Rise of the Tomb Raider and Shadow of the Tomb Raider.

The Japanese publisher has shared a timeline of Tomb Raider games following the recent announcement of the deal with Embracer Group. As seen in the image below, the series has reached over 88 million units sold since the iconic Lara Croft was introduced to the public in 1996. Over 38 million units belong to the Survivor Trilogy, developed by Crystal Dynamics and Eidos-Montreal.


Related: Why Square Enix Sold Eidos Montreal and Crystal Dynamics for Just $300 Million

We don’t know the exact sales figures for each installment as of this writing, although in 2019 Square Enix President Yosuke Matsuda revealed that Shadow of the Tomb Raider “got off to a weak start”. Matsuda said the final part of the trilogy shipped slightly over four million copies in the first four months after launch.

In 2018, the company also revealed that Tomb Raider (2013) had reached 11 million units sold and Rise of the Tomb Raider had surpassed seven million units. With that in mind, it’s possible more players have tried Shadow of the Tomb Raider over the past few years, taking advantage of deep discounts across all platforms.

Along with triple-A games, the series has had over 53 million paid mobile downloads of Square Enix Montreal titles like Lara Croft: Relic Run and Lara Croft: Go through December 2021.

Crystal Dynamics is already working on the next triple-A installment of Tomb Raider, the studio announced just a month ago. The project will use Unreal Engine 5 and the developers are “incredibly excited about the future of Unreal and how it will help [us] to take [our] next-level storytelling. The studio is also involved in the development of Microsoft’s Perfect Dark reboot with The Initiative, with recent reports indicating that the Tomb Raider team is currently leading the project.

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