The player named Iron Pineapple once asked himself a simple question. In their own words, they wondered if you could “beat Elden Ring without attacking bosses or enemies through the use of tools like Spirit Summons?” After completely exhausting the subject, Iron Pineapple decided to move from theory to practice, starting what may well be the very first pacifist part of the game. They won.
Iron Pineapple recently managed to beat Elden Ring without dealing any damage while attacking even once. The extremely time-consuming process involved summoning spirits before using healing and strengthening spells to keep them alive against the many powerful bosses of Elden Ring.
“I’m not really one to do celebratory videos so just wanted to drop a comment here acknowledging the craziness of this channel hitting a million subscribers since the last video,” Iron Pineapple said after posting the proof. of their achievement on YouTube. . “As an anxious person who feels quite unworthy of even a fraction of this, I don’t really know what to say. I really appreciate everyone who has watched my videos and subscribed over the years and I hope I can continue to do things that are entertaining or worth your time.
This pacifist run of the game was made possible by the wide variety of different tools and powers in Elden Ring as well as its complex open world. As many YouTube viewers have already pointed out, it would have been much harder in previous games from the same developer, FromSoftware, like Dark Souls or Bloodborne.
While the player made extensive use of healing and buff spells to help summoned spirits survive the many bosses of Elden Ring, Iron Pineapple was however sometimes forced to come up with creative solutions to avoid attacking. which often posed significant problems. Iron Pineapple detailed how they solved many of them in their video.
Despite all the problems along the way, Iron Pineapple finally managed to beat the game, completing what could very well be Elden Ring’s first-ever pacifist series. This follows news that another player by the name of Seki managed to beat the game without taking any form of damage. “No-hit/no-hit damage is more difficult than a no-hit run because the player cannot take environmental damage such as fall damage,” Seki explained. “It adds difficulty to running as I don’t have access to buffs such as Red Feathered Branchsword which could potentially increase my damage if my health was low.”
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