Halo Infinite players hit back at 343 for delays attributed to health reasons

343 has been open about the reasons for the delays, but many players are still unhappy.

Crunch in video game development is nothing new. However, it is now better lit than it ever was in the past. Partly thanks to better transparency in the industry, and partly because of the pandemic as studios continue to get comfortable with making games from home. A studio openly acknowledging that it’s taking steps to reduce the pressure on its employees should be good news, but there seem to be layers in 343 Industries’ latest update regarding the future of Halo Infinite.

343 revealed a number of new details about what’s coming to Infinite by the end of 2022 last week. However, almost none of these things will happen on the 343 dates originally stated. Even the roadmap detailing the sequel was three months late. This naturally ruffled quite a few feathers, though a blog post from 343’s creative lead, Jospeh Staten, went into great detail about why much of Infinite’s future has been pushed back.


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There is “a ‘zero priority’ of team health and putting ourselves into a sustainable development rhythm so that we can provide you all with great experiences while maintaining a healthy work/life balance,” it reads. in Staten’s post. Despite the maintainer’s explanation that 343 puts the welfare of its developers first, Infinite players aren’t happy. A Reddit post highlighted by Kotaku includes numerous negative reactions to the new roapmap, with one person even going so far as to describe it as “depressingly pathetic” and a miserable time being a Halo fan.

As for what this roadmap has revealed, the good news is that Infinite’s second season will still begin next week on May 3. The bad news is that the season will run for six months, just like season one, despite 343 previous claims that season two would only be three. long months. Online co-op and the ability to replay missions have been pushed back to August, split-screen co-op is now TBD, and Forge won’t get its first beta until at least September.

Yes, the revamped roadmap is disappointing in the short term if you’re a Halo fan. Especially when things have been slow since launch and the game’s player count has drastically dropped. It’s also a slower rollout for new maps and features than previous Halo games. Infinite is the most ambitious Halo game to date, and much of its development took place during a pandemic. As frustrated as you may be, the reason for the delays is legitimate, and it’s refreshing to see a studio share that they are actively trying to maintain a healthy work/life balance for their employees. It’s much better for the game and the industry in the long run.

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