Fallout: New Vegas – How Vault 21 became a top hotel and casino

21″ arch Fallout: New Vegas is one of the rare functional vaults of the wasteland. However, it has undergone many changes since Vault-Tec built it in 2077, mostly due to Mr. House’s takeover. Examination of the establishment’s history and what its former residents have to say reveals that Mr. House was not exactly a welcome guest when he arrived.

To access Vault 21 by Fallout: New Vegas, The courier must go to the Strip. The Vault 21 Hotel and Casino is next to Michael Angelo, and its signage appears to be made of a vault door.


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Vault 21 gaming experience

When Vault 21 was built before the bombs fell, Fall‘s Vault-Tec staged a social experience centered around gambling. Appropriately housed in the heart of pre-war Las Vegas, the residents of Vault 21 were expected to settle their differences through gambling. According to terminal entries of the Vault 21 hotel, this practice has created “the perfect balance between autonomy and social equality”. Because people used luck and gambling skills as the basis for solving problems, everyone was, in a sense, “equal”.

To reflect this notion of equality, Fallout: New Vegas’ Vault 21 was designed to be entirely symmetrical and transparent. All of the living quarters were the same and the gaming sections were prominently displayed so no one could cheat. Of course, the residents weren’t constantly playing. When they weren’t settling disputes, they went about their normal lives or held parties in the establishment’s restaurant. Former resident Sarah Weintraub even claims that everyone knew each other in the vault, implying that the residents had a very close relationship.

Despite the vault’s unorthodox means of settling disagreements, it remained active more than two centuries after the Great War of Fall world. Generations of vault dwellers have adhered to Vault-Tec’s game rules and seemed to thrive with them. However, things changed in the year 2274.

Mr. House’s Proposal for Vault 21 Residents

In 2274, Robert House contacted the residents of Vault 21 and asked them to help build New Vegas by Fall. A shrewd pre-war businessman, Mr. House had taken the necessary precautions to protect Las Vegas from nuclear destruction. He also made his conscience persist long enough to see the city reborn. Thus, years later, he was able to rebuild the structures of the region, building sumptuous casinos of which he was the sole owner. He intended to do the same with Vault 21.

Many vault dwellers were against Mr. House’s proposal. Having lived all their lives underground, they were afraid of the desert above. Some sided with Mr. House in Fallout: New Vegas, leading to a game session that would decide the fate of the vault. Those in favor of opening Vault 21 won – but the truth may be much darker than this story told in the official Vault 21 Hotel terminal.

Mr. House wanted to enter Vault 21 to acquire its pre-war technology and collect materials for its casinos. Once he got everything he needed, he intended to pour concrete inside Vault 21, forbidding anyone from using it again. The only reason the upper level is still accessible is because Sarah and her brother convinced Mr. House to let them stay there, offering it as a hotel. While Mr House said he wanted to open Vault 21 to the world, it’s more likely he wanted to get the residents out of the vault so he could take whatever he wanted and reuse it. in Fallfrom the New Vegas Strip.

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Vault 21 in Fallout: New Vegas

Fallout New Vegas Vault 21

Regardless of Mr. House’s true intentions, Vault 21 bills itself as a hotel and casino (although a less extravagant one than others on the Strip). Many of the locals have left and are elsewhere in the desert, such as Doc Mitchell – whom Sarah calls “the mole ass”. Some stayed, like Sarah and her brother, Sheldon. Sheldon, who changed his name to “Michael Angelo,” runs a sign on the Strip, while Sarah is in charge of the Vault 21 hotel and its vault-themed gift shop (which holds an interesting Fallout: New Vegas side quest).

As mentioned, the lower floors of the vault are inaccessible because they have been filled with concrete. The only rooms the player can enter are the gift shop, restaurant, living quarters, and a few game rooms. The Vault also has a main control room where the Courier from Fallout: New Vegas may attempt to gain access to facility security, life support and access control. However, trying to do so just brings up the message “ACCESS DENIED… SYSTEM OVERRIDE —> HOUSE MAINFRAME”. It’s a disturbing revelation because, at any moment, Mr. House could shut down Vault 21’s crucial support systems.

Speaking to Sarah reveals that she does not approve of Mr. House’s actions and misses his old safe. Fallout: New Vegas. She still calls it home and has even developed a fear of going out. Her brother suffers from the same problem, probably because he has lived his whole life in Vault 21. Even more telling is Sarah’s email to her brother, in which she writes that she thinks Mr. House cheated on them and it may only be a matter of time before he kicks her out.

If the Courier kills Mr. House and returns to Sarah, she will react happily. She will be happy to find her safe and say that New Vegas “will finally belong to the people”. This further suggests that Vault 21 has been unfairly removed from its original residents, which is a sad thought considering it’s one of Vault-Tec’s few successful experiments. Fallout: New Vegas’ Courier can draw hope from the fact that they can, somehow, return the safe to Sarah, allowing her to do with it whatever she wants.

Fallout: New Vegas is now available for PC, PS3 and Xbox 360.

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